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    USB Devices Guide

    USB DEVICE

    The two common USB standards differ greatly in terms of transfer rates. USB 1.1, which has been around for many years, offers transfer rates of up to 12 mbit/s. USB 2.0, which only came out 18 months ago, is growing in popularity thanks to its transfer rates of up to 480 mbit/s.

    Since the USB standard was designed to be an interface for all kinds of peripherals, it was planned from the very beginning that devices would be run on USB hubs. All you have to do is hook up the hub to an USB port on your computer and voila! You now have several more available ports. The advantage of this set-up is that you can run more devices than you have connectors. There is a downside, though: you may encounter problems when using high-performance USB devices because the bandwidth has to be divided up among the different devices.

    To understand why performance problems are not uncommon, you need to know something about the USB protocol. USB devices can access any of the four sub-protocols: bulk, control, interrupt and isochronous. They help allocate the "attention span" (read: bandwidth) a device needs to operate.

    No matter what else happens, 10% of the bandwidth is reserved for the control protocol, which directs all the transfers. Audio or video devices such as webcams or speaker systems work isochronously ("in real time") because they always need a minimum amount of bandwidth. Most external storage devices use the bulk protocol, while USB keyboards or mice avail themselves of the interrupt protocol.

    You've probably already guessed the problem: whenever you connect two USB devices that both use the isochronous protocol and take up a certain amount of bandwidth, you'll have very little left over for any other devices. USB is a first-come-first-served standard, so if you connect a third or a fourth device to the hub, you may not have enough bandwidth left over to operate it.

    a USB cable’s peripheral end and B&B’s product, a USB-to-RS-485 converter. A metal shield surrounds the cable connector’s plastic housing, which in turn surrounds the two data lines and two power lines. If you plug the cable into most USB peripherals, though, part of the outer shield remains exposed.

    The exposed metal shield will pass current from direct ESD hits into both the peripheral device and to the peripheral’s host PC or USB hub at the other end of the cable. When Banh injected a ±4 kV contact ESD pulse into that exposed shield, the resulting current traveled through the cable to the host PC, whereupon the PC’s software froze. Banh had to unplug the USB device and reboot the computer to recover from the error.

    Engineers at B&B had essentially two options for increasing a product’s immunity to direct ESD hits. They could add shields, filters, and grounds to the product or cut off ESD at the source. Banh and others chose to mechanically isolate the USB cable connector’s shield from any possible direct ESD hits. They recessed the USB connector into the black box (Fig. 1), so the plastic case will protect the cable connector’s shield from ESD.

    Any exposed metal makes a product potentially susceptible to ESD. The black box in Figure 1 has an RS-485 terminal strip at the opposite end (not shown in Fig. 1). The terminal strip has metal contacts. To eliminate ESD hits on those contacts, B&B engineers protect the terminal strip by placing it behind the plastic door.

    Indirect Hits

    An ESD event radiates energy that can couple into a circuit through cables, connectors, and PCB traces. Both Banh and Locke had similar problems on USB cables from indirect ESD; after an ESD event, their computers would no longer recognize the USB peripheral. Locke’s product, the custom control panel  contains a USB trackball, a USB keyboard, several USB switches, and a USB hub all mounted in one housing. The input devices connect to the hub, and a USB cable connects the panel to a PC. Because the panel’s components were enclosed in a plastic case, the case protected the panel’s electronics from direct ESD hits.

    Indirect ESD hits can cause problems, too. During initial prototype testing, Locke found that a host PC no longer recognized the panel’s components after a ±3-kV discharge into his test setup’s ground plane. The panel uses a shielded USB cable, as required in chapter 7 of the USB specification.1 Locke had to find out how current from the radiated EMI was entering the USB cables and traveling to the PC, and then find a way to make the product immune.

    Immunize

    Bypass capacitors can help immunize a product from induced current. Capacitors between a USB product’s D+ and D– data lines and ground on a PCB will divert high-frequency current to ground. Unfortunately, Section 7.1.6.1 limits the total capacitance of a capacitor, the line driver’s output, and the PCB traces between the two to 100 pF. Capacitors on the D+ and D– data lines can improve ESD immunity, but too much capacitance may violate the USB spec and compromise signal integrity. Locke did add capacitors to the data lines in his product. The capacitors shunted some of the ESD-induced EMI current to ground, which reduced data errors while keeping the product within the USB specification’s capacitance limits.

    In some applications, ferrite beads around cables can reduce common-mode currents that disrupt a product’s operation. The USB spec discourages the use of ferrite beads because they may slow a data signal’s edges to where a USB device no longer recognizes bits. Be aware, though, that Intel’s EMI Design Guidelines for USB Components suggests using ferrite beads as a method for reducing interference.2 According to Locke, Intel’s design guideline (which is undated) was written early in USB’s life and you shouldn’t use ferrite beads.

    Guard traces on a PCB can also improve ESD immunity. A USB product’s guard traces, which connect to ground, isolate the sensitive data lines from radiated emissions. As rules of thumb, Banh and Locke also recommend:

    • use as much PCB area as possible for power and ground,

    • connect USB shells to ground,

    • place oscillators as far away from the USB data lines as possible, and

    • position USB connectors as far as possible from the peripheral’s USB controller chip.

    While the solutions to ESD problems on USB devices seem easy, both Banh and Locke point out that ESD troubleshooting is a trial-and-error process that can take weeks to perform. Most products go through several iterations before they get the right value components that solve ESD problems. Keep in mind that products need a complete functional test and an ESD test after each design change. T&MW


    Last Updated 30-04-2005
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